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  • Opportunity and iPhone: Key Buzzwords at “The World of Casual and Social Games”

    Posted on June 1st, 2009 Tina 1 comment

    The night started off with a humming buzz – the sound of 70+ attendees energetically chatting and networking over wine, beer and nosh.  The ngmoco:) office setting of old brick walls and beautiful exposed beams served as the background for our sold-out, industry-heavy event.  The attendees included Electronic Arts, Sony, Playfirst, Lightspeed Ventures, Namco Networks, Mochi Media, Zynga, SGN, RockYou, Serious Business, Inside Facebook… I could go on!

    games-crowd

    The evening started with a sobering discussion about why there are so few women in games.  The panelists went deep and the discussion touched on the lack of female computer science majors, the lack of female venture capitalists, and the fact that men’s attitudes towards giving other men a hand is much more open and beneficial to men than women’s attitudes and behaviors when it comes to helping other women in business.  Yikes.  It’s a hard thing to hear, but it’s valid, and it’s important to tackle the hard stuff in order to have a meaningful discussion about the things that are hindering women’s advancement in technology and business in general.

    As we moved onto gaming specifics, the panelists agreed that the recession has had a positive impact on games as people shift their spending to entertainment and small ticket items.  Another factor that has been beneficial to games is the openness of platforms — Shervin from SGN estimated that a one billion dollar market has developed over the last two years as a result of gaming opportunities arising from open platforms. Due to the new revenue opportunity, the space has become increasingly crowded, though there are still untapped areas of opportunity.  One area of opportunity that was called out is social learning games for kids.  When Joel Brodie of Gamezebo asked the panelists what one word summed up the opportunity in games, they provided the following:  Virality, iPhone and Entrepreneurship. 

    games-panelists1

    The night ended as it began, with the humming buzz of networking and business being done.   A big thanks to our panelists and attendees for bringing such great energy to the discussion about the opportunity in games today!

    Game tip:  Several of our panelists are currently addicted to Restaurant City on Facebook

  • Girls in Tech Presents: The World of Casual and Social Games

    Posted on May 26th, 2009 Tina No comments

    Original post: May 15, 2009

    During this down economy, one of the few industries that have continued to grow is casual online games. Women are a dominant force in this industry, making up 75% of the population that pays to play. It’s no wonder that casual games have become so popular – they’re easy to play, provide a quick hit of fun, and are highly social and viral in nature.

    Have you ever wanted to know how to get involved in the super-hot gaming space? Are you curious as to what the job opportunities are in games? Do you want to get a sense of who the big players are and how they make money? Or maybe you’re just asking yourself, what is the big deal with games – and why is everyone playing them and talking about them?! If any of these questions apply to you then Girls in Tech has the perfect forum for you.


    Girls in Tech Presents: The World of Casual Games

    An online casual games panel featuring
    Zynga, Mochi Media, SGN, and Super Rewards

    girlsintech-gamingpanel

    A BIG thanks to our sponsors:
    Corporate Sponsor:  Super Rewards
    Media Sponsor:  Inside Social Games and Gamezebo

    Event Details:
    Thursday, May 28, 2009
    6:30pm Networking & wine
    7:00pm Panel start
    Location: ngmoco:) Office — 118 King St. 4th Floor, San Francisco, CA